Cloud Gaming Market Opportunity Analysis, and Industry Forecast 2021-2028
Cloud Gaming Cloud Gaming allows gamers to play games over the internet utilising a console and an internet connection. In traditional gaming, all graphic processing and video rendering takes place on the device (such as smartphones or PCs), whereas in cloud gaming, all processing, graphics, and video rendering takes place on the cloud, obviating the need for a high-end gaming console, which is expected to drive the global cloud gaming market over the forecast period. To use the cloud gaming service, the player simply needs one end device, such as a smartphone or laptop, good internet access, and a subscription from the cloud gaming provider. The global Cloud Gaming Market was valued at US$ 178.2 Mn in 2020 and is expected to reach US$ 2,996.0 Mn by 2028 at a CAGR of 42.3% between 2021 and 2028 Because of new and sophisticated technologies like 5G and Wi-Fi 6, internet connectivity is fast growing over the world. Telecommunication firms are putting a lot of emphasis on the adopt