Game Engines Market Observes Highest Growth in CAGR of 10.6% during the forecast period 2017-2027
Game Engines Market |
A Game Engine is the primary
software that powers a computer or video game. Video game development software
is used to create and develop video games for consoles, mobile devices, and
personal computers. Game developers use 2D or 3D game engine software to
quickly and easily plan and code the game. Scripting, sound, animation, AI,
collision detection, physics engine, and memory management are all important
functions of game engines. Game engines are a medium for creating a game and
having complete control and command over the game and its settings. Game
engines also save time by providing a variety of preset modules, libraries,
effects, and tools.
A game engine is the main piece
of software that drives a computer or video game. Create and develop video
games for consoles, mobile devices, and personal computers using video game
development software. To quickly and easily plan and code the game, game
developers use 2D or 3D game engine software. Game engines perform critical
functions such as scripting, sound, animation, AI, collision detection, physics
engine, and memory management. Game engines are a tool for creating games and
having complete control over the game and its settings. Game engines also save
time by offering a wide range of pre-programmed modules, libraries, effects,
and tools.
The global Game
Engines Market was valued at US$ 1,717.2 million in 2017 and is expected to
reach US$ 4,186.9 million by 2026, exhibiting a CAGR of 10.6% between 2017 and
2026.
According to Coherent Market
Insights' analysis, user expenditure on app stores worldwide is expected to
reach US$ 106 billion by 2018 and more than US$ 156 billion by 2022.
Furthermore, improved infrastructure such as better broadband and Wi-Fi
connections, advanced graphics, and improved computing power at lower costs are
some of the factors expected to fuel growth in the global game engines market.
However, the high cost of game engine software for vendors is expected to limit
the growth of the game engines market. Consumers' preferences for new games are
constantly changing, and the gaming industry's rapid adoption of new
technologies such as AR and VR are limiting the market's growth.
Technological advancements such
as Augmented Reality (AR) and Virtual Reality (VR) are expected to boost the
global game engine market's growth. Game engine market growth is expected to be
boosted by advancements in gameplay sequences, 2D and 3D design tools, instant
play mode for rapid editing, iteration, and powerful animation systems during
the forecast period.
The game engines market is
divided into North America, Europe, Asia Pacific, Latin America, the Middle
East, and Africa. In 2017, the Asia Pacific game engines market is expected to
account for the largest market share. China, Korea, India, and Southeast Asia
are the region's major growth engines. According to Coherent Market Insights,
app downloads are expected to rise by 45% to US$ 258.2 billion globally between
2019 and 2022. China, India, Japan, Indonesia, and Vietnam have made
significant contributions to this growth. According to Coherent Market insights,
China is the world's largest mobile app market, accounting for roughly 40% of
the global market in terms of value in 2018.
Game Engines Market: Taxonomy
Product Type-
·
3D Game Engines
·
5D Game Engines
·
2D Game Engines
End Users-
·
PC Games
·
Mobile Games
·
TV Games
·
Others (console games and video games)
Top Company Players involved are- Chukong Technologies, Valve
Corporation, The Game Creators Ltd., Leadwerks Software, Epic Games, Inc.,
CRYTEK, YoYo Games Ltd, Marmalade Game Studio Ltd., Idea Fabrik, PLC., SONY
INDIA, Amazon.com, Inc., GameSalad Inc., Scirra Ltd, Corona Labs Inc.,
GarageGames.com, Silicon Studio Corp.
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